If that's the case, we have assembled this POE Currency manager manual, so you can begin operating your way through the seven endgame bosses.Chimera is not too hard , if you understand his mechanics. He takes a very long time also contains lots of phases. For the most part he hit on you in the face, and most of his attacks don't do too much damage. When you get him down to 75%, 50%, and 25%, he will disappear and you have to manage little mobs for some time. The only attack he's that is genuinely frightening is that his smoke . He will disappear and you need to run into each smoke cloud until he hits you and then reappears. Aside from that, he's a breeze. You may get a short guide here.
Phoenix is the most simplistic of this group, but also very lethal. He's got an attack which whirls forwards that you have to dodge, otherwise you turn into a pancake. In addition, he has an insanely powerful fire explosion that he charges up for before releasing, so steer clear of that. His only mechanic is he spawns phoenixes around the space. You'll likely need to clear them all at some stage. A guide can be found by you here.
Minotaur is the final of the guardians. He isn't necessarily the hardest, but he does require the gear. Every guardian has a lot of stuff play or to dodge around, but maybe not Minotaur. His strongest attack is a burrow. He'll go float and underground towards you if you get too far away from him. Anyone it hits will be killed by it. As a result, your best bet will be essentially only standing in front of him and taking his strikes. It's more of a gear check than anything. But you need to move if he slams the floor and produces a circle of falling rocks; you don't wish to bear that.
It follows that you have six attempts in softcore. The Shaper himself has three phases, and after each phase he will teleport you apart. Neither of the mini-bosses are particularly hard, but you need to Buy POE Chaos Orbs avoid telegraphed slams.Path of Exile 2 seems great. The visuals on display, from the gnarly roots of the Old Forest into the dour, run down and bleak Clearfell Encampment were stunning to behold. The enhanced lighting specifically over the Path helps set the mood in every area, giving a texture that is different to them.