4 years ago - Translate

"I think quite highly of what the shared world games have done. They've been offering a massive multiplayer experience with far fewer complications. In the early days of RuneScape, it was a phenomenally accessible game. It was pretty much the first big free-to-play game in the West. We used a lot of simple design language for its interactions, but it was deep underneath. Those are some of the principles we are going to go back to with our next MMO."
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