It's hard to say Tarkov popularity will not last long, when everything will be fixed, or if the next big flow of the game will take place before that. The fate of the first year and a half Lupo live, because it is good for businessThe kind of wear and tear can visually affect a streamer and his or her audience, so the introduction of the things to keep streamer with the audience's attention just like Tarkov inject some streamers need - as long as the game continues to get better.
I told Jeremy Dunham, a vice president at Psyonix published, who gave us some figures from the pull: "more than 3 million games are played in the Rockets the league every day, while nearly 30 of those a day game % is cross-platform, "said Dunham. "We've been most excited about, though, is the number of cross-platform game continued to grow more than a week week, we even start to see the three platforms of the game (ie steam, Xbox and switches) occur with more regularity as well."
"I think quite highly of what the shared world games have done. They've been offering a massive multiplayer experience with far fewer complications. In the early days of RuneScape, it was a phenomenally accessible game. It was pretty much the first big free-to-play game in the West. We used a lot of simple design language for its interactions, but it was deep underneath. Those are some of the principles we are going to go back to with our next MMO."